Please play and comment on GameJolt or Braingale
For screenshots see my previous post.
Showing posts with label fighting. Show all posts
Showing posts with label fighting. Show all posts
4/13/10
4/12/10
Multiple Characters
by
QOG
@
3:44 PM
I've added two more characters to choose from, and they now all have unique attacks.


I should have a new demo out soon, but until then, here's the old one.
I should have a new demo out soon, but until then, here's the old one.
Weird, zoom fight game.
by
Anonymous
@
7:59 AM

I know it looks awesome. Thank you.
My name is NessXX and i like to party. So i joined a party.
4/11/10
graphics
by
boxedlunch
@
12:04 PM
well i've been making a bit of progress, and i've also made a few changes. as you can see, i've decided to make the speech bubbles contain little doodles, which i think are far more interesting than just weird text. it also helps you know which speed it is supposed to be going..
player 1's weapons will be (in order from slowest to fastest) the turtle, the woman, and the missle.
and player 2's weapons will be the worm, man, and car.
now onto making the gameplay itself...
4/10/10
And he's out of the slump!
by
QOG
@
4:04 PM
Massive improvements in both game play and graphics! Special attacks! Flying pigs!

Charging up for the special attack. It's pretty awesome.
Play Demo
Charging up for the special attack. It's pretty awesome.
Play Demo
4/9/10
mockup
by
boxedlunch
@
12:59 PM
hey people, i joined the party! but all i found was a blog. anyway, i've got kind of a basic idea of what i'm going for in this week's theme. here's a mockup.
basically, my entry will be a game which is meant to be played tournament style on one keyboard with a group of friends. matches will be simple and all you do is try to win an argument with your opponent by hitting them with speech bubbles. These can be blocked by your opponent and you can charge them up for greater speed but you can't block when doing so. when you knock your opponents health down all the way, you win.
I'm also trying to make the actual game have a squiggly line art style with weird colors and other weird stuff.
Look forward to it soon. :P
I'm also trying to make the actual game have a squiggly line art style with weird colors and other weird stuff.
Look forward to it soon. :P
jump updates
by
Andrew
@
8:07 AM
Made a few more updates. You can now double jump and wall jump.
Play it here: http://andrewbrophy.com/games/ninjagame.swf
... I think this calls it a night for me.
4/8/10
sprites + idea
by
Andrew
@
7:22 PM
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